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Showing posts from November, 2024

Royal Guard Chamber - Monster Trap

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Last session a group of adventurers found a room that I had created months ago. They survived the fight that this trap triggers very easily so I thought I would review it in this blog! This room is entered from the south large double doors. There is a red carpet leading up to a large lever. Around the room 9 sarcophagi are standing up with detailed engravings of dead warriors. The stone tops of these sarcophagi are attached to chains which disappear into the ceiling.  (Players Map of the Chamber) When the lever is pulled all the tombs are opened via the chains going into the ceiling and 8 Thouls are released. The most northern one is a doorway to some secret rooms/treasures. This is a very obvious trap and in my mind, I assumed that when found people would leave it and come back with a clear plan. What happened with this group was that they used the hallway to funnel the dead and burned them alive (dead?) with oil on the rug.  It was a slog but with two hirelings in platemail,...